Development Tools

Projector Simulator Pro

Projection design in Unity.

Projector Simulator Pro is a projection design tool that allows designers to create their own projection systems in the Unity game engine.

Intended to assist in the design of real-world projection systems, Projector Simulator Pro adds many features to the Unity engine that are essential to any projection design engineer:

    - Create custom Projector definitions, with multiple lenses

        - Define chassis size, lens characteristics, and metadata

    - Simulate non-native video signals or pixel shifting

    - Analyse expected resolution/luminance with heatmaps

    - Render eyepoint view to equirectangular image format

    - Procedural screen geometry (Flat/Cylinder/Cone/Dome/CAVE) or use a 3d model

    - Project custom images or live RenderTextures

    - Support for folding light paths with mirrors (currently limited to 1 per projector)

    - Support for fisheye lenses (up to 178 x 178 degrees)

    - Simulate warping to screen geometry with the new Projection Mapping feature (see 1.2 update video)

    - Simulate head tracking in a CAVE with the new VirtualCAVE feature

    - Test 3rd-party projection tools without physical projectors - see how we did it with Vioso AnyBlend

Cable routing and report generation coming soon.

Watch the introduction video

Watch the 1.2 update video

Download the documentation

Purchase on the Unity Asset Store