Projector Simulator Pro is a projection design tool that allows designers to create their own projection systems in the Unity game engine.
Intended to assist in the design of real-world projection systems, Projector Simulator Pro adds many features to the Unity engine that are essential to any projection design engineer:
- Create custom Projector definitions, with multiple lenses
- Define chassis size, lens characteristics, and metadata
- Simulate non-native video signals or pixel shifting
- Analyse expected resolution/luminance with heatmaps
- Render eyepoint view to equirectangular image format
- Procedural screen geometry (Flat/Cylinder/Cone/Dome/CAVE) or use a 3d model
- Project custom images or live RenderTextures
- Support for folding light paths with mirrors (currently limited to 1 per projector)
- Support for fisheye lenses (up to 178 x 178 degrees)
- Simulate warping to screen geometry with the new Projection Mapping feature (see 1.2 update video)
- Simulate head tracking in a CAVE with the new VirtualCAVE feature
- Cable routing with length calculation
- Report generation
- Design Wizard for rapid creation of designs for flat and cylindrical screens
- Ability to use custom 3d models as projector geometry
- Test 3rd-party projection tools without physical projectors - see how we did it with Vioso AnyBlend
Purchase on the Unity Asset Store
If you are after a standalone projection design tool that doesn't require the Unity Editor, check out Beam Suite instead.